I diversified a lot this beta. In-between playing the Warrior, I played the Ranger, the Necromancer and the Thief. I found myself enjoying the Thief. I never thought that would happen. They don't have the staying-power in combat that most of the other classes do, but they have unrivalled utility. I would often pretend to run away from a point with Shadowstep, which earned me a few chasing players, and then activate it again to return to the original position; neutralising the enemy team's capture-point.
Although the server mostly prevented the tournaments we played from finishing, we did manage to get a single gold chest for first place. It was an eventful second round in the 'Battle of Khylo':
- We take the Mansion, they take the Windmill. I begin running towards the Windmill for a sneaky neutralisation, and I notice all five of their team heading for the middle point, the Clocktower.
- I hurriedly yell this down the mic to my team mates, and immediately head for our trebuchet.
- After smashing the roof off of the tower, I continually blast the capture point, inflicting near 10k damage to multiple targets per shot. This also knocks the enemy away, allowing for my team mates to capture the point with no difficulty.
- I then ask my team to spot targets for me, and hit their windmill defenders once or twice. After deciding they'd had quite enough, two of them push for my
precioustrebuchet. - We manage to hold it, and they retreat towards our Mansion, which I continue to mercilessly bombard. I'm still not used to the trebuchet, so I miss a few shots, which allows the point to get neutralised. However, they don't manage to capture the point and one of our Elementalists manages to re-capture it.
- Now, three of their team push for the trebuchet, and our other Elementalist takes this opportunity to destroy theirs. Unfortunately, ours gets broken into splinters, but we were put so far ahead in points that the game was comfortably ours.
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(My Thief: Wearing her new shoulder armour with pride.) |
Only a month to go now...