Friday, 23 March 2012

Farm & Conquer- Tiberium Kingdoms Online

After playing a match or two of Battlefield 3, I'm given an advertisement for the open beta of a 'new isometric strategy game' based on the Command & Conquer universe. I was curious, so I went to check it out. Turns out, that this is a cookie cutter copy of all those other glorified Farmville clones that publishers seem to be making. They're all the same, and you know what? They all suck.

I was expecting (once I had gone through the drudgery of building my base/ creating a workforce/ collecting crops) to be rewarded with some real RTS game play, no matter how simplified. Instead, I got to sort my units into waves and watch them shoot at the bad guys. It's sort of like playing as the creeps in DotA, just without the gold, without the experience, without the strategy and generally just without any sort of rewarding experience whatsoever.

What's more, is that you have to pay real money to open up more 'bonus construction time,' just so you don't have to sit and wait for 4 hours for your barracks to finish. I think I'd rather play chess via email. It seems like a malicious monetisation method aimed at children. In my childhood, I was always after something or other off my parents, but now it's like that natural behaviour is being milked for revenue by triple-A publishers making facebook games. Command & Conquer- Tiberium Alliances, Stronghold Kingdoms, Settlers Online and all the other Farmville clones, watch out for them, because you'll never get those hours back.

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